![]() On another note, is there a coaster that has kept 60-90 minute wait times longer than any of the Space Mountains? Even though fastpass has inflated the stand by wait time, even without fastpass the wait time would still be in the 45-60 minute range on most days. ![]() Reasons may be the ride being *that* good, or just never having high capacity, or still having maintanance issues. There are a few exceptions such as rides like Millennium Force, X, and Nitro. It seems most rides have a short shelf life as far as having long wait times. In other words, I would much rather wait 2 hours in a line that moves at a good clip than a 90 minute line that crawls. It should be noted that personally (and I think many would agree), it isn't neccessarily the queue *length* that is as big a deal as is the capacity of the attraction. With the trains only half the length, you were looking at only 8 riders per train. One person told me that he got through nearly half of a 200 page book while waiting for Volcano in '98. That was a botched opening and the lines were > days of Volcano The Blast Coaster at Paramount's Kings > Some of the longest lines I've read about were the opening Didn't the park used to have temporary queues set up all the way down the hill leading down towards Jet Stream? With lower capacity (even when both tracks ran together), I can imagine this one having over 2 hour lines. > Same story for opening day of Superman The Escape. Most locals said it was a 90 min wait from the carousel. I've seen photos of Viper's queue from '90 taken from the Sky Tower showing it snaking out of the station and down the hill almost to the carousel. Back when GASM was the big deal at SFGAd, the lines typically maxed at 60-75 minutes, even with the entire queue/queue house full. They have simplistic restraints making loading/unloading easy. > 1990 there were reports around the park of 3-4 hour lines.Īrrow loopers are incredibly high capacity rides when running 3 trains. Basically, it sounded as if people got to ride X and maybe one or two other rides in a 10-12 hour day at the park. When guests exiting the ride were asked how long they had waited to ride, most responded with either 7 or 8 hours. > someone who actually stood in the line.Ĭan't recall which one, but someone's coaster video had a "feature" on the X queue back from opening season on a busy day. > three hours is the longest I've heard of and that was from ![]() > I don't believe it, but please prove me wrong. The Little Miami Amalgamated Mining & Minerals Co.> I'm sorry, but I'm going to call you on this. (At times it may be necessary to await recruitment at the observation area to the left of the office building.) Thank you, and may the Lord have mercy! ![]() IT IS WITH UTMOST URGENCY that the Management entreats all civic-spirited persons to assist it's loyal employees in the ongoing effort to subdue this disruptive scourge and restore order to the community.ĪLL VOLUNTEERS will kindly apply by entering through the employment office. Nothing of the imagination would be able to inflict such terror upon the human soul. LET THE FOOLHARDY BEWARE! This so-named Beast appears to be very much alive and intent upon conquering all who would oppose him. PUBLIC NOTICE: Help is urgently solicited!ĭue to the increasing occurrence of mysterious noises, inexplicable tremors, and vicious acts of vandalism within these premises, it has become necessary to suspend the normal operations of this company.Īlthough the cause of this evil phenomena defies identification, authorities agree it is surely the work of some demonic creature of prodigious size, which for now can only be designated as: THE BEAST Another sign near the original queue entrance once carried a warning from the president of the “The Little Miami Amalgamated Mining & Minerals Co” providing some backstory for the ride, pictured on the above postcard from 1981.
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